Static Discharger
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This article contains content that is only available with the Encounters Expansion installed. |
Static Discharger
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 26.3/s Shield DPS 26.3/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 2.6/s Energy Consumption /s Energy Consumption 28 Damage Per Energy Velocity m/s Spread ° Range 500m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 40s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 18s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size {{{slotmax}}} Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 25 ![]() Gel ![]() Compounds ![]() Power Cells 4 ![]() Processors ![]() Crystals ![]() Gas ![]() Ore 7 ![]() Plasma 15 ![]() Dark Matter ![]() Dark Energy |
SALVAGING
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Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 5 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma 3 ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Static Discharger Mk2
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 37.5/s Shield DPS 37.5/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 3.1/s Energy Consumption /s Energy Consumption 34 Damage Per Energy Velocity m/s Spread ° Range 550m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 35s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 24s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size {{{slotmax}}} Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 37 ![]() Gel ![]() Compounds 1 ![]() Power Cells 8 ![]() Processors ![]() Crystals ![]() Gas ![]() Ore 12 ![]() Plasma 22 ![]() Dark Matter ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 7 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma 4 ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
Static Discharger Mk3
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 53.8/s Shield DPS 53.8/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 3.8/s Energy Consumption /s Energy Consumption 40 Damage Per Energy Velocity m/s Spread ° Range 600m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 28s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 30s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size {{{slotmax}}} Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
|
Required Resources ![]() Nano Bots ![]() Viridian Energy ![]() Scrap 55 ![]() Gel ![]() Compounds 2 ![]() Power Cells 14 ![]() Processors ![]() Crystals ![]() Gas ![]() Ore 18 ![]() Plasma 33 ![]() Dark Matter ![]() Dark Energy |
SALVAGING
|
Obtained Resources ![]() Nano Bots ![]() Viridian Energy {{{salvenergy}}} ![]() Scrap 11 ![]() Gel {{{salgel}}} ![]() Compounds {{{salcompound}}} ![]() Power Cells {{{salpcell}}} ![]() Processors {{{salprocessor}}} ![]() Crystals {{{salcrystal}}} ![]() Gas ![]() Ore ![]() Plasma 7 ![]() Dark Matter {{{saldmatter}}} ![]() Dark Energy {{{saldenergy}}} |
The Static Discharger is an active device in Everspace that hits nearby enemies with electric discharges/bolts a few times a second. It has three variants, with the Static Discharger Mk2 and Static Discharger Mk3 being upgraded versions of the base Static Discharger.
Tips and Tricks[edit | edit source]
- The Mk1 comes equipped in the Colonial Sentinel's C loadout.