This article contains content that is only available with the Encounters Expansion installed. |
Static Discharger
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 26.3/s Shield DPS 26.3/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 2.6/s Energy Consumption /s Energy Consumption 28 Damage Per Energy Velocity m/s Spread ° Range 500m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 40s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 18s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 25 Gel Compounds Power Cells 4 Processors Crystals Gas Ore 7 Plasma 15 Dark Matter Dark Energy |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 5 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 3 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Static Discharger Mk2
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 37.5/s Shield DPS 37.5/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 3.1/s Energy Consumption /s Energy Consumption 34 Damage Per Energy Velocity m/s Spread ° Range 550m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 35s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 24s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 37 Gel Compounds 1 Power Cells 8 Processors Crystals Gas Ore 12 Plasma 22 Dark Matter Dark Energy 1 |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 7 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 4 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
Static Discharger Mk3
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Active Device
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Attacks surrounding hostiles with electric discharges for a certain amount of time. Manufacturer: Shiva Systems |
Class Restriction Interceptor Scout Sentinel Hull DPS 53.8/s Shield DPS 53.8/s Hull Damage Shield Damage Hull Area Damage Shield Area Damage Fire Rate 3.8/s Energy Consumption /s Energy Consumption 40 Damage Per Energy Velocity m/s Spread ° Range 600m Full Charge Duration s Area Damage Range m Full Charge Damage Bonus x Full Charge Add. Projectiles Damage Increase +% Energy Consumption Increase +% Energy Allocation Hitpoints Recharge Rate /s Recharge Delay s Shutdown Duration s Cooldown Duration 28s Cooldown Duration Decrease -% Fire Rate Increase +% Energy Consumption Decrease -% Hitpoints Increase +% Recharge Rate Increase +% Recharge Delay Decrease -% Shutdown Duration Decrease -% Resource Amount Homing {{{homing}}} Effect Effect Duration 30s Repair Amount Life Time s Critical Hit Chance Increase +% Velocity Increase +% Range Increase +% Spread Decrease -% Effect Duration Increase +% Jump Cooldown Increase +% Full Charge Damage Mulitplier x Success Chance % Nano Bot Drop Chance % Max Stack Size Shield Piercing +% Conversion Percentage % Conversion Amount Conversion Ratio
Critical Hit Chance % |
CRAFTING
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Required Resources Nano Bots Viridian Energy Scrap 55 Gel Compounds 2 Power Cells 14 Processors Crystals Gas Ore 18 Plasma 33 Dark Matter Dark Energy 4 |
SALVAGING
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Obtained Resources Nano Bots Viridian Energy {{{salvenergy}}} Scrap 11 Gel {{{salgel}}} Compounds {{{salcompound}}} Power Cells {{{salpcell}}} Processors {{{salprocessor}}} Crystals {{{salcrystal}}} Gas Ore Plasma 7 Dark Matter {{{saldmatter}}} Dark Energy {{{saldenergy}}} |
The Static Discharger is an active device in Everspace that hits nearby enemies with electric discharges/bolts a few times a second. It has three variants, with the Static Discharger Mk2 and Static Discharger Mk3 being upgraded versions of the base Static Discharger.
Tips and Tricks[ | ]
- The Mk1 comes equipped in the Colonial Sentinel's C loadout.