'''Subroutines''' are a type of [[:Category:Enhancements|enhancement]] in ''[[Everspace]]''. They are unlocked by finding them in derelict [[Colonial Fleet|Colonial Stations]] through the use of an [[Resources#Access Key|Access Key]]. Not all stations have them, however. They are usually found along with a Special Tech Container. Often, you can peek through cracks in the walls of the station and look for the subroutine's hologram in order to see if using an access key is worth it. Collecting all sixteen subroutines awards the Mr. Robot [[Achievements|achievement]].
'''Subroutines''' are a type of [[:Category:Enhancements|enhancement]] in ''[[Everspace]]''. They are unlocked by finding them in derelict [[Colonial Fleet|Colonial Stations]] through the use of an [[Resources#Access Key|Access Key]]. Not all stations have them, however. They are usually found along with a Special Tech Container. Often, you can peek through cracks in the walls of the station and look for the subroutine's hologram in order to see if using an access key is worth it. Collecting all sixteen subroutines awards the Mr. Robot [[Achievements|achievement]].
The list below lists them in the order that they are in the in-game enhancement screen, as seen on the right.
The list below lists them in the order that they are in the in-game enhancement screen, as seen on the right.
Subroutines are a type of enhancement in Everspace. They are unlocked by finding them in derelict Colonial Stations through the use of an Access Key. Not all stations have them, however. They are usually found along with a Special Tech Container. Often, you can peek through cracks in the walls of the station and look for the subroutine's hologram in order to see if using an access key is worth it. Collecting all sixteen subroutines awards the Mr. Robot achievement.
The list below lists them in the order that they are in the in-game enhancement screen, as seen on the right.
List of Subroutines
Survival Instinct
Damage and repair
For every damaged system receive a 20% weapon damage bonus.
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Class Restriction
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Shadow Strike
Devices
Firing weapons while cloaked will leave the ship undetected
Activating cloak will damage the ship by 25 hitpoints.
Class Restriction
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Sensory Overload
Sensors
All enemies and loot are visible on the radar (unlimited sensor range).
Hull and shield bars of enemies are not visible.
Class Restriction
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Daredevil
Weapons
Weapons no longer require energy and deal 25% more damage.
Shield is permanently disabled.
Class Restriction
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Devastator
Weapons
Weapons deal 40% more damage.
Energy core recharge rate is lowered by 40%.
Class Restriction
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Artisan
Crafting
When crafting a primary weapon the weapon will be enhanced.