Everspace Wiki
(Fixed some formatting and added last two subroutines.)
ICEThat (talk | contribs)
m (Small fix)
Line 4: Line 4:
 
The list below lists them in the order that they are in the in-game enhancement screen.
 
The list below lists them in the order that they are in the in-game enhancement screen.
   
 
==List of Subroutines==
<br clear="all">
 
   
 
{| align="left"
== List of Subroutines ==
 
{| align="left" width="100%"
 
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Fuel Conservation
 
| name=Fuel Conservation
 
| type=Navigation
 
| type=Navigation
Line 19: Line 19:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Survival Instinct
 
| name=Survival Instinct
 
| type=Damage and repair
 
| type=Damage and repair
Line 27: Line 28:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Beeline
 
| name=Beeline
 
| type=Defense
 
| type=Defense
Line 36: Line 38:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Shadow Strike
 
| name=Shadow Strike
 
| type=Devices
 
| type=Devices
Line 46: Line 49:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Sensory Overload
 
| name=Sensory Overload
 
| type=Sensors
 
| type=Sensors
Line 55: Line 59:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Daredevil
 
| name=Daredevil
 
| type=Weapons
 
| type=Weapons
Line 65: Line 70:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Devastator
 
| name=Devastator
 
| type=Weapons
 
| type=Weapons
Line 75: Line 81:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Artisan
 
| name=Artisan
 
| type=Crafting
 
| type=Crafting
Line 84: Line 91:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Thrust Diversion
 
| name=Thrust Diversion
 
| type=Movement
 
| type=Movement
Line 93: Line 101:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Infinite Drift
 
| name=Infinite Drift
 
| type=Movement
 
| type=Movement
Line 103: Line 112:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Hull Bonus
 
| name=Hull Bonus
 
| type=Defence
 
| type=Defence
Line 111: Line 121:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Armor Bonus
 
| name=Armor Bonus
 
| type=Defence
 
| type=Defence
Line 119: Line 130:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Energy Bonus
 
| name=Energy Bonus
 
| type=Energy
 
| type=Energy
Line 127: Line 139:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Regeneration Bonus
 
| name=Regeneration Bonus
 
| type=Energy
 
| type=Energy
Line 135: Line 148:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Damage Bonus
 
| name=Damage Bonus
 
| type=Weapons
 
| type=Weapons
Line 143: Line 157:
 
|-
 
|-
 
|
 
|
{{Glyph infobox
+
{{Glyph infobox
  +
| noalign=
 
| name=Jump Repairs
 
| name=Jump Repairs
 
| type=Damage and repair
 
| type=Damage and repair
Line 150: Line 165:
 
}}
 
}}
 
|}
 
|}
  +
 
<br clear="all">
 
<br clear="all">
   

Revision as of 05:37, 5 January 2018


Everspace-Subroutine-Screenshot

A picture of the subroutine hologram found in a derelict colonial station.

Subroutines are a type of enhancement in Everspace. They are unlocked by finding them in derelict Colonial Stations through the use of an Access Key. Not all stations have them, however. They are usually found along with a Special Tech Container. Often, you can peek through cracks in the walls of the station and look for the subroutine's hologram in order to see if using an access key is worth it. Collecting all sixteen subroutines awards the Mr. Robot achievement. The list below lists them in the order that they are in the in-game enhancement screen.

List of Subroutines

Everspace-Subroutine-FuelConservation
Fuel Conservation
Navigation
G-plus
Saves 0% to 50% offuel when jumping.
G-minus
Increases the jump charge duration and cooldown by 100%.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-SurvivalInstinct
Survival Instinct
Damage and repair
G-plus
For every damagedsystem receive a 20% weapon damage bonus.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-Beeline
Beeline
Defense
G-plus
Hostile homing missiles do not lock on playership.
G-minus
Player homing missiles do not lock on hostiles.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-ShadowStrike
Shadow Strike
Devices
G-plus
Firing weapons while cloaked will leave the ship undetected
G-minus
Activating cloak will damage the ship by 25 hitpoints.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-SensoryOverload
Sensory Overload
Sensors
G-plus
All enemies and loot are visible on the radar (unlimited sensor range).
G-minus
Hull and shield bars of enemies are not visible.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace subroutine daredevil
Daredevil
Weapons
G-plus
Weapons no longer require energy and deal 25% more damage.
G-minus
Shield is permanently disabled.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-Devastator
Devastator
Weapons
G-plus
Weapons deal 40% more damage.
G-minus
Energy core recharge rate is lowered by 40%.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-ThrustDiversion
Artisan
Crafting
G-plus
When crafting aprimary weapon the weapon will be enhanced.
G-minus
Secondary weapons can't be crafted.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-ThrustDiversion
Thrust Diversion
Movement
G-plus
Increases the ship's base speed by 30%.
G-minus
Reduces the boost efficiency by 30%.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace subroutine infinitedrift
Infinite Drift
Movement
G-plus
50% less collision damage.
G-minus
Reduced inertia dampening.
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace subroutine hullbonus
Hull Bonus
Defence
G-plus
5% more hull hitpoints.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-ArmorBonus
Armor Bonus
Defence
G-plus
5% more armor.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace subroutine energybonus
Energy Bonus
Energy
G-plus
5% more energy capacity.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-RegenerationBonus
Regeneration Bonus
Energy
G-plus
5% faster energy regeneration.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-DamageBonus
Damage Bonus
Weapons
G-plus
Weapons deal 5% more damage.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}

Everspace-Subroutine-JumpRepairs
Jump Repairs
Damage and repair
G-plus
After each jump 5% of hull hitpoints are restored.
G-minus
{{{neg}}}
Class Restriction
{{{classres}}}

{{{classres2}}}

{{{classres3}}}

{{{classres4}}}


See also: