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Synchro Pulse
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{{Stub}} {{Equipment infobox2 |name = Synchro Pulse |type = primary |subtype = Pulse Laser |icon = ES2-Icon-PulseLaser.png |level = 1 |manu = [[File:ES2-Icon-SalvorArmamentGroup.png|25px|alt=Salvor Armament Group Icon|Salvor Armament Group|link=Salvor Armament Group]] Salvor |mainstaticon1 = ES2-Icon-Kinetic.png |mainstatname1 = Kinetic DPS |mainstatvalue1 = 21 |mainstaticon2 = ES2-Icon-Energy.png |mainstatname2 = Energy DPS |mainstatvalue2 = 72 |mainstaticon3 = ES2-Icon-Range.png |mainstatname3 = Range |mainstatvalue3 = 1500m |stat1val = 3.7 |stat1text = Kinetic Damage |stat2val = 12 |stat2text = Energy Damage |stat3val = 6.0/s |stat3text = Fire Rate |stat4val = 1800m/s |stat4text = Velocity |stat5val = 0.6Β° |stat5text = Spread |stat6val = 100 |stat6text = Energy Capacity |stat7val = 26/s |stat7text = Energy Consumption |desc = [[Salvor Armament Group|Salvor's]] traditional efficiency exchanged for sheer power. Synced to fire out of all hardpoints at once, this is the product of revamped [[Pulse Laser MX|MX]] tech to maximize fire rate. |sellvalue = 26.4 |scaling = yes }} The '''Synchro Pulse''' is a [[Primary Weapons (ES2)|primary]] [[Weapons (ES2)|weapon]] in ''[[Everspace 2]]'', a variant of the [[Pulse Laser (ES2)|Pulse Laser]]. It rapidly fires laser projectiles from all [[hardpoint]]s dealing high energy [[Damage (ES2)|damage]]. Compared to the standard Pulse Laser, the Synchro Pulse deals more damage and has a slightly higher fire rate (+1.0/s) at the cost of reduced range (-200m) and greatly increased energy consumption. ==Notes== *Damage and energy-related stats of all primary weapons scale exponentially with item level (including bonus levels from rarities and prefixes), with exponential bases of 1.13, 1.16, and 1.14 applying to damage, energy capacity, and energy consumption, respectively. *Only generates with {{Uncommon|uncommon}} rarity or higher. ==See Also== *{Salvor} [[Jaeger]] ==Gallery== {{Weapons nav2}} [[Category:Primary weapons (ES2)]]
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