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[[File:ES2-UnionMap-Full.png|thumb|A fully explored map of Union]]
 
[[File:ES2-UnionMap-Full.png|thumb|A fully explored map of Union]]
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'''Union''' is the second [[Locations (ES2)|system]] in ''[[Everspace]]''. It is easily recognized by an warm-colored theme (and a yellow star) with many locations inside nebulas or around gas planets. It also has very high [[Grady & Brunt Prospects]] activity due to its location, acting as a trading hub for the corporation and the DMZ as a whole with three [[Jump Gate]]s present leading to [[Ceto]], [[Drake]], and [[Zharkov]].
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'''Union''' is the second system in ''[[Everspace]]''. It is easily recognized by an warm-colored theme (and a yellow star) with many locations inside nebulas or around gas planets. It also has very high [[Grady & Brunt Prospects]] activity due to its location, acting as a trading hub for the corporation and the DMZ as a whole with three [[Jump Gate]]s present leading to [[Ceto]], [[Drake]], and [[Zharkov]].
   
 
This system also contains the first appearances of Okkar, whose presence is mandatory as part of the treaty between the Colonials and Okkar. They enforce peace in certain sites - if the player attacks certain targets or factions (G&B, civilian transports, and Okkar fighters themselves), they will be [[Wanted system|wanted]] and Okkar forces will continuously jump in to apprehend [[Hero]], with increasing hostility as more aggressive actions are made by the player.
 
This system also contains the first appearances of Okkar, whose presence is mandatory as part of the treaty between the Colonials and Okkar. They enforce peace in certain sites - if the player attacks certain targets or factions (G&B, civilian transports, and Okkar fighters themselves), they will be [[Wanted system|wanted]] and Okkar forces will continuously jump in to apprehend [[Hero]], with increasing hostility as more aggressive actions are made by the player.

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