v0.10.30179 was a minor update to Everspace 2 released on November 30th, 2022.
Developer notes[ | ]
Hey pilots,
Thanks for all your feedback on the big content Ancient Rifts update (v0.10.30110) that dropped about a week ago. Overall, the response from the community was very positive, but a few issues did slip through the cracks. To get those kinks ironed out, our team has been working hard to deliver this hotfix with the changes below swiftly.
Tweaks[ | ]
- Balancing: Increased hull HP scaling from ship tier
- Balancing: Reduced "Devotion" fire rate
- Balancing: Reduced "Bob" respawn delay
- Balancing: Reduced "Omni Manus" kinetic damage but increased energy damage
- Balancing: Increased loot quantity in Ancient Rifts at lower Lunacy levels
- Balancing: Increased loot quality in Ancient Rifts
- Balancing: Increased Resolve recharge from enemy kills, even more so for tougher enemies
- Tears of the Mad are now automatically collected in Ancient Rifts
- Allow using Tears of the Mad to guarantee legendary rewards from Ancient Rifts at Lunacy 0 and 50
- Rare items will now always have 2 bonus attributes instead of 1 or 2
- Improved performance in Ancient Rifts
- UI: Racing stats are now hidden until the first race was completed (community suggestion)
- Integrated a bunch of dialog translations for all languages
Bugfixes[ | ]
- Fixed that ingame menu was leaking memory when visible
- Fixed potential memory leak in item shop when switching from grid to list view
- Fixed periodic performance hitches related to "new" indicator animations (removed animation for now)
- Fixed that after selecting "show on map" on job board you were not sent back to the job board when pressing "back"
- Fixed that job offers and random events were created above max level
- Fixed that rift pull-in at the end of an Ancient Rift sometimes gets skipped
- Fixed dialog when following armored drone in Union Bridge still playing when drone is already destroyed
- Fixed that armor was not repaired after destroying an enemy in Ancient Rifts
- Fixed that camera was clipping through drone mesh for remotely steered drones when switching to first person camera
- Fixed rotation slowdown of Ancient Lenses when grabbed for the first time
- Fixed invisible landscape collision in Vesna Mining Colony and built a new light map
- Fixed bomb drone underwater behaviour causing a blocker in Side Mission "Gang Wars II"
- Prevent Vindicator drones during side mission "Detoxification" from attacking Redeemers, potentially blocking the mission
- Fixed a missing scan target in the mission log of Side Mission "Parasite II"
- Prevent an exploit by not allowing usage of devices during a race countdown anymore
- Fixed freeze frame during Ancient Rift portal travel animation
- Fixed unintentional variation in weapon energy output on "Nexus Heart"
- Fixed Gunship Coil Gun Turret having perfect aim
- Fixed incorrectly counted secrets in Drake Passage
- UI: Perk indication icon was not showing completable state in case only credits were missing
PC Full Release |
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1.0 Launch • v1.0.33633 • v1.0.33691 • v1.0.34243 • v1.0.34616 • Armed & Dangerous • v1.1.36252 • v1.1.36529 • Incursions • v1.2.39726 • V1.2.40068 • V1.3.42909 |
PC Early Access |
v0.4.16214 • v0.4.16428 • Union: Contracts & Hinterland • v0.5.18385 • Zharkov: The Vortex • v0.6.20667 • Khaït Nebula: Stranger Skies • v0.7.22403 Stinger's Debut • v0.8.25327 • v0.8.25412 • Drake: Gang Wars • Ancient Rifts • v0.10.30179 |
PC Alpha/Beta |
Prototype • v0.2.10550 • v0.3.12959 |
All Everspace 2 Updates |
The current version is V1.3.42909, released on September 16, 2024
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