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v0.10.30179 was a minor update to Everspace 2 released on November 30th, 2022.


Developer notes[ | ]

Hey pilots,

Thanks for all your feedback on the big content Ancient Rifts update (v0.10.30110) that dropped about a week ago. Overall, the response from the community was very positive, but a few issues did slip through the cracks. To get those kinks ironed out, our team has been working hard to deliver this hotfix with the changes below swiftly.

Tweaks[ | ]

  • Balancing: Increased hull HP scaling from ship tier
  • Balancing: Reduced "Devotion" fire rate
  • Balancing: Reduced "Bob" respawn delay
  • Balancing: Reduced "Omni Manus" kinetic damage but increased energy damage
  • Balancing: Increased loot quantity in Ancient Rifts at lower Lunacy levels
  • Balancing: Increased loot quality in Ancient Rifts
  • Balancing: Increased Resolve recharge from enemy kills, even more so for tougher enemies
  • Tears of the Mad are now automatically collected in Ancient Rifts
  • Allow using Tears of the Mad to guarantee legendary rewards from Ancient Rifts at Lunacy 0 and 50
  • Rare items will now always have 2 bonus attributes instead of 1 or 2
  • Improved performance in Ancient Rifts
  • UI: Racing stats are now hidden until the first race was completed (community suggestion)
  • Integrated a bunch of dialog translations for all languages


Bugfixes[ | ]

  • Fixed that ingame menu was leaking memory when visible
  • Fixed potential memory leak in item shop when switching from grid to list view
  • Fixed periodic performance hitches related to "new" indicator animations (removed animation for now)
  • Fixed that after selecting "show on map" on job board you were not sent back to the job board when pressing "back"
  • Fixed that job offers and random events were created above max level
  • Fixed that rift pull-in at the end of an Ancient Rift sometimes gets skipped
  • Fixed dialog when following armored drone in Union Bridge still playing when drone is already destroyed
  • Fixed that armor was not repaired after destroying an enemy in Ancient Rifts
  • Fixed that camera was clipping through drone mesh for remotely steered drones when switching to first person camera
  • Fixed rotation slowdown of Ancient Lenses when grabbed for the first time
  • Fixed invisible landscape collision in Vesna Mining Colony and built a new light map
  • Fixed bomb drone underwater behaviour causing a blocker in Side Mission "Gang Wars II"
  • Prevent Vindicator drones during side mission "Detoxification" from attacking Redeemers, potentially blocking the mission
  • Fixed a missing scan target in the mission log of Side Mission "Parasite II"
  • Prevent an exploit by not allowing usage of devices during a race countdown anymore
  • Fixed freeze frame during Ancient Rift portal travel animation
  • Fixed unintentional variation in weapon energy output on "Nexus Heart"
  • Fixed Gunship Coil Gun Turret having perfect aim
  • Fixed incorrectly counted secrets in Drake Passage
  • UI: Perk indication icon was not showing completable state in case only credits were missing
Updates
PC Full Release
1.0 Launchv1.0.33633v1.0.33691v1.0.34243v1.0.34616Armed & Dangerousv1.1.36252v1.1.36529Incursionsv1.2.39726V1.2.40068V1.3.42909
PC Early Access
v0.4.16214v0.4.16428Union: Contracts & Hinterlandv0.5.18385Zharkov: The Vortexv0.6.20667Khaït Nebula: Stranger Skiesv0.7.22403
Stinger's Debutv0.8.25327v0.8.25412Drake: Gang WarsAncient Riftsv0.10.30179
PC Alpha/Beta
Prototype • v0.2.10550 • v0.3.12959
All Everspace 2 Updates
The current version is V1.3.42909, released on September 16, 2024


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