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v1.0.34616 was a minor update released on June 14, 2023 that added more NPC radio chatter and changed maximum Legendary slots to always be two for all ships, along with some balancing, tweaks, and other fixes.

Changelog[ | ]

Features

  • Added dedicated volume slider for background chatter
  • Added more radio call background chatter
  • Added option to limit maximum frame rate while game is not in focus


Tweaks

  • All ship tiers are now able to equip two Legendary items
  • Drake Passage boss fight: Removed sniper turrets from first phase and made their shots easier to dodge
  • Changed name of Legendary Item "Cassiel's Protection" to "Castiel's Protection" to comply with backer request
  • Balancing: Reduced Vindicator drone explosion passive radius
  • Integrated community suggestions for translation improvements from Crowdin

Replaced two ship passives:

  • Interceptor: "Refund 20% of the used ULT energy after deactivating Weapon Overdrive" → "When flying toward a locked enemy target beyond 1500m range, gain 15% increased speed"
  • Gunship: "50% reduced hull and armor repair costs" → "After 10s of not being hit, gain 2% armor recovery every second, up to half total armor"
  • The "Hard Reset" mode of the EMP Generator can no longer reduce the cooldown below 5s
  • UI: Removed delay when opening pause menu
  • UI: Added new marker to mainframe component in shop of mission 15 for better player guidance
  • UI: Improved some inconsistencies regarding launch button on stations within the customization screen
  • UI: Added commodity demand colorization to items shown in HUD message log
  • UI: Improved gamepad navigation with data sub tabs
  • UI: Ship selection on homebase - Added a small input delay to support faster cycling, especially on gamepad, and also removed potential memory issues when spamming the change action
  • UI: Improved unlocking of some "The Story (ES2) So Far" entries that might spoil future story development


Bugfixes

  • Fixed that "unlocking" a locked target did not work anymore (unlocking is done by holding the "lock target" button for about one second when using mouse/kb or double-pressing it when using controller)
  • Fixed ULT charge sometimes not displaying correct value after undocking
  • Fixed Vindicator drone explosion passive not counting as player-instigated damage
  • Fixed Sniper Drone/Turret targeting lasers clipping through geometry
  • Fixed weapon corrosion bonus attribute not working on certain weapon types
  • Fixed wrong damage values being shown in Legendary item descriptions
  • Fixed damage scaling curve of Legendary item effects
  • Fixed ULT behavior when a sequence interrupts them
  • Fixed broken mission state in "Rips in Space"
  • Fixed sequence orientation when flying backwards out of the location boundaries
  • Fixed Vindicator drones being lost after completing a ramen drone job
  • Fixed that autopilot could not be used when using same keybinding for both "interact" and target lock" ("target lock" is an intended hidden action for autopilot)
  • Fixed that "toggle freelook" could not be customized for gamepad controls (note that this is by default a hidden action tied to holding the "switch camera" button)
  • Fixed that in some cases using mouse wheel to scroll did not work in the "missions" screen
  • Fixed ARC-9000 colliding with the player's ship
  • Fixed NPCs killing Ancients counting as player kills
  • Fixed that "x" button icons were shown in cockpit in gamepad mode below devices/consumables icons instead of d-pad icons
  • Fixed missing SFX for some condition fields (e.g. radiation)
  • Fixed explosives damaging the player from too far away
  • Fixed that when undocking too quickly after a repair operation, health value was set to current animation value instead of target value (looked like ship getting *damaged after undocking)
  • Fixed an issue where the camera would continue shaking after a sequence had been started
  • Fixed a bug that an empty ship couldn't be sold, claiming that there is no cargo space to transfer
  • UI: Fixed potential memory and rendering order issues when opening pause menu multiple times
  • UI: Fixed some issues regarding device charges when displayed within an inventory slot
  • UI: Fixed multiple smaller issues regarding resource tracking within crafting inventory
  • UI: Fixed multiple smaller issues regarding item shop inventory sorting and scrolling
  • UI: Fixed that MarkAllAsRead action was accidentally shown in Renown DATA sub tab in some cases
  • UI: Fixed multiple issues regarding mastery preview of devices
  • UI: Fixed experience bar glitch when opening menu after level up
  • UI: Fixed multiple issues regarding ship dealer stats and actions
  • UI: Fixed that sometimes container items were not shown in hud message log
  • UI: Fixed that auto sorting wasn't turned off after dismantling when using keyboard
  • UI: Removed multiple exploits regarding dragging and dropping of items across menu tab
  • UI: Fixed some refresh issues of location info widgets within the map tab
  • UI: Fixed that scrolling with gamepad in settings was partly broken due to inactive difficulty button
  • UI: Fixed that the gamepad controls overview options Right/Left-handed and Inverted/Not Inverted Pitch were labelled incorrectly
Updates
PC Full Release
1.0 Launchv1.0.33633v1.0.33691v1.0.34243v1.0.34616Armed & Dangerousv1.1.36252v1.1.36529Incursionsv1.2.39726V1.2.40068V1.3.42909
PC Early Access
v0.4.16214v0.4.16428Union: Contracts & Hinterlandv0.5.18385Zharkov: The Vortexv0.6.20667Khaït Nebula: Stranger Skiesv0.7.22403
Stinger's Debutv0.8.25327v0.8.25412Drake: Gang WarsAncient Riftsv0.10.30179
PC Alpha/Beta
Prototype • v0.2.10550 • v0.3.12959
All Everspace 2 Updates
The current version is V1.3.42909, released on September 16, 2024


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