- Ship
- Special
- Ultimate
The Vindicator is a Heavy Fighter type ship class in Everspace 2. It has the highest mobility of all heavy fighters and the unique capability of using drones to deal damage. The Vindicator’s drone focus is supported by both its expertise, which increases drone hull hit points and damage, and its Ultimate ability, Phalanx, to immediately spawn all missing drones, greatly increase their fire rate, and synchronize them to attack your locked target. The Vindicator’s Special ability, Reanimator, turns the wrecks of destroyed enemies to your advantage. Interacting with wrecks spawns or repairs your currently active drones. These reanimated drones have an unlimited lifetime and you can have up to 5 active at a time.
Special[]
A vindicator with 8 drones in formation.
Reanimator: Destroyed enemies may leave behind a wreck that can be salvaged to spawn an allied drone that persist between locations. You can have up to 5 drones active at a time. Gain 100% increased shield capacity that is reduced by 20% for each spawned drone. The drones are equipped with rapid machineguns.
Notes:[]
- The actual in-game effect of the shield portion of this passive as of Early Access version 0.10.30179 is +(20 * 1.2(x-1) )% shield capacity, additive with the ship's Shield+ bonus, where x is the current number of Reanimator buff stacks. The Vindicator starts with 5 buff stacks and loses a stack for each spawned drone.
- Drone kills can trigger Wrath of the Fallen's effect.
- Drones can be repaired with the Nano Transmitter with the Distribution mode selected.
- Drones are immune to friendly fire, so using the Flak or secondary weapons will not damage them.
- Drones will fly in an eight-position formation regardless of how many drones are currently active. A full formation can be obtained with the five base vindicator drones, plus one from the maximum drone passive, and the final two from using the Bob cargo unit and the Combat Drone consumable. With the Wrath of the Ancients DLC installed, you can have a maximum of 10 drones, including all the drones previously mentioned with the addition of two Okkar drones from level 3 of the Ascendancy Set.
- The Commander Set's bonuses can apply to Vindicator drones.
- If you already have the full set of drones out, interacting with another wreck will repair your most damaged drone to full health.
- Drones will automatically attack any enemy ship within 1000m of you.
Ultimate Ability (ULT)[]
Phalanx: Greatly increase your drones' fire rate and synchronize them to attack your locked target. Temporarily spawns any missing drones for the duration of the effect.
Notes:[]
- Also heals all currently deployed drones to full health
- Has a duration of approximately 10 seconds.
Equipment Slots[]
- Primary Weapons: 2
- Secondary Weapons: 1
- Consumables: 4
- Devices: 2-4
- Cargo: 24-41
Stats[]
- Shield Bonus: 180%-317% (221%-359% effective bonus at 5 Reanimator stacks)
- Armor Bonus: 100%-176%
- Base Hull: 380-8235
- Expertise: Drone hull hitpoints, drone damage, wreck interaction range
| Expertise | 0 | 20 | 100 | 200 | 300 | 400 | 500 | 1000 | 2000 | 5000 | Infinity |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Drone hull hitpoints | +0% | +4% | +20% | +37% | +51% | +63% | +73% | +110% | +147% | +183% | +220% |
| Drone damage | +0% | +4% | +16% | +30% | +42% | +51% | +60% | +90% | +120% | +150% | +180% |
| Wreck interaction range | 230m | 246m | 306m | 370m | 424m | 470m | 510m | 650m | 790m | 930m | 1070m |
- Ship Speed: 80-84 m/s
- Handling: 180-199
Passives[]
The following passive effects are currently available for Vindicators. A ship can only have one of the two exclusive passives.
- Maximum number of active drones increased by 1.
- Drones are invulnerable during Phalanx.
- Drones regenerate 1% hull per second.
- 50% reduced damage from enemy drones.
- Drones violently explode on death, damaging and slowing nearby enemies.
- When a drone is destroyed, gain 20% increased weapon damage for 6s.
- Drones are immune to all debuff conditions.
- Collecting wreckage restores 10% shields.
- When a drone is destroyed, the drone has a 20% chance to be instantly reconstructed.
- Locked enemy targets suffer 20% increased damage from drones. [Exclusive]
- Enemy support drones within 2km range have passive abilities disrupted and disabled. [Exclusive]
Tactical Analysis[]
A surprisingly resilient ship. While a full baseline set of 5 drones does not add a significant amount of damage output it is still reasonable, but a potentially bigger benefit is their distraction ability; a number of enemy ships will go after them instead of the Vindicator, and their small size plus fast, evasive nature which helps in dodging enemy fire means that they can survive for a surprising amount of time even against fairly large enemy forces, especially if you keep using created wrecks and the Ultimate to heal them. Your biggest concern will be large damage-over-time effects such as Corrosion fields, which you should avoid. Overall, while this may not kill enemy forces as quickly as some other options, as long as you pre-prep your drone set from small enemy groups before entering into larger battles a Vindicator can endure quite significant front-line combat particularly against fighters. The drones, however, have proven somewhat ineffective at damaging capital ships.
Gallery[]
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Vindicator - Tier I
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Vindicator - Tier II+ (Early Access)
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Max objects flying around ship
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Concept Art



